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Real-time AI voice changer for gaming, streaming, and calls, offering 500+ voices and large meme soundboards with low latency.
Long-running Windows multimedia suite for disc burning, video editing, backup, and AI media enhancement.
Cloud review tool letting VFX, animation and game teams annotate and give timestamped feedback on video and media frames.
AI text-to-speech and voice-cloning studio with emotion controls, 2M+ voices and speech-to-text via web or API.
Vietnamese AI voice platform offering text-to-speech, voice cloning, and AI dubbing for content creators and businesses.
No public pricing
No public pricing
No public pricing
No public pricing
Free trial available
- ✦Real-time voice changing
- ✦500+ AI voices
- ✦100,000+ meme soundboard sounds
- ✦Voice cloning
- ✦Accent conversion
- ✦Low latency, wide app compatibility
- ✦Nero Burning ROM disc burning
- ✦Nero Video editing
- ✦AI image and video upscaling
- ✦Media management (MediaHome)
- ✦Backup and duplicate management
- ✦Web-based AI tools
- ✦Frame-accurate video and media annotation
- ✦Real-time collaborative review sessions
- ✦Free sign-up option
- ✦Enterprise support options
- ✦Text-to-speech with emotion and effect tags
- ✦Voice cloning from samples
- ✦Speech-to-text transcription
- ✦Multilingual voice library (2M+ voices)
- ✦Developer API for integration
- ✦Real-time voice generation
- ✦Text-to-speech conversion with emotional, natural-sounding voices
- ✦Voice cloning from a few minutes of sample audio
- ✦AI dubbing combining speech synthesis and machine translation
- ✦API access for integrating voice generation into other systems
- ✦Large library of AI and community voices to choose from
- ✦Sentence-level editing for tone and pacing control
- ✦Downloadable MP3/WAV output
- →Voice changing for gaming and streaming
- →Playing meme sounds on stream or in calls
- →Cloning and converting voices
- →Burning CDs, DVDs, and Blu-ray
- →Editing home videos
- →Upscaling photos and video
- →Backing up and organizing media
- →VFX studios reviewing shots remotely with clients
- →Game studios collecting feedback on in-progress assets
- →Animation teams running distributed review sessions
- →Narrating videos, ads and explainers
- →Producing audiobooks without a studio
- →Creating character or brand voices for games and apps
- →Content creators generating voiceovers for videos without recording
- →Educators producing narrated lecture or course audio
- →Agencies creating fast ad voice-overs at lower cost
- →YouTubers cloning their own voice for repeat content
- →Marketing teams producing localized audio for social media