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Free online tool that converts PNG images into 3D-printable STL models, part of 3DPEA's wider file-conversion suite.
AI motion capture and 3D animation from video/text; well-known tool.
Depositphotos' text-to-image tool that creates licensable images with model, aspect-ratio and style controls.
3D keyframe animation tool with AI posing and physics; strong for game and character work, with free, indie and pro licenses.
3D generative AI toolbox for creating models from text or images, with AI texturing, auto-rigging and an API.
No public pricing
No public pricing
No public pricing
Free trial available
No public pricing
- ✦PNG-to-STL conversion via pixel height mapping
- ✦Standard and extrude (with color) conversion modes
- ✦Controls for size, resolution, border and thickness
- ✦Color merging, smoothing and transparency handling
- ✦Supports many other image and 3D format conversions
- ✦No file storage; runs in the browser on any OS
- ✦AI-powered motion capture
- ✦Real-time body tracking
- ✦Video to 3D animation conversion
- ✦Text to 3D animation conversion
- ✦Text-to-image generation
- ✦Selectable AI models
- ✦Aspect-ratio options
- ✦Style presets (photography, art, auto)
- ✦Image reference upload
- ✦Licensable output
- ✦AI AutoPosing for faster natural poses
- ✦AutoPhysics for realistic motion
- ✦Quick rigging and standard-skeleton support
- ✦Animation unbaking to make baked clips editable
- ✦Video motion capture and secondary motion
- ✦FBX/DAE/USD compatibility
- ✦Text-to-3D and image-to-3D generation
- ✦AI PBR texturing for existing models
- ✦Auto-rigging and character animation
- ✦AI multi-view image generation
- ✦API and plugins for Blender, Unity and Bambu Studio
- ✦Export in common 3D formats
- →Turning logos or images into 3D-printable models
- →Creating custom reliefs and lithophane-style prints
- →Prototyping simple 3D objects from 2D artwork
- →Converting between assorted image and 3D formats
- →Creating 3D animations for game characters
- →Generating animations for augmented reality applications
- →Producing animations for virtual reality experiences
- →Animating MetaHumans with video
- →Creating digital human motion from text
- →Creating custom stock-style imagery
- →Generating art or photo-style visuals
- →Producing licensed images for commercial use
- →Iterating on visual concepts
- →Animate game and film characters
- →Clean up and edit motion-capture data
- →Retarget animations between characters
- →Generate game-ready 3D assets fast
- →Create models for 3D printing
- →Texture and animate existing 3D models
- →Integrate 3D generation into a product pipeline