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3D keyframe animation tool with AI posing and physics; strong for game and character work, with free, indie and pro licenses.
AI generator that turns text and images into rigged, textured 3D models for games, printing, AR and design workflows.
AI motion capture and 3D animation from video/text; well-known tool.
3D generative AI toolbox for creating models from text or images, with AI texturing, auto-rigging and an API.
AI 3D asset generator turning text, images, or sketches into production-ready models with one-click texturing and auto-rigging.
No public pricing
Free trial available
No public pricing
- ✦AI AutoPosing for faster natural poses
- ✦AutoPhysics for realistic motion
- ✦Quick rigging and standard-skeleton support
- ✦Animation unbaking to make baked clips editable
- ✦Video motion capture and secondary motion
- ✦FBX/DAE/USD compatibility
- ✦Text-to-3D and image-to-3D generation
- ✦AI texturing
- ✦Rigging and animation
- ✦Multiple export formats
- ✦API access
- ✦AI-powered motion capture
- ✦Real-time body tracking
- ✦Video to 3D animation conversion
- ✦Text to 3D animation conversion
- ✦Text-to-3D and image-to-3D generation
- ✦AI PBR texturing for existing models
- ✦Auto-rigging and character animation
- ✦AI multi-view image generation
- ✦API and plugins for Blender, Unity and Bambu Studio
- ✦Export in common 3D formats
- ✦Text-to-3D and image-to-3D model generation
- ✦Segmentation to split models into structured, editable parts
- ✦One-click 4K PBR texturing with 'Magic Brush' local repaint
- ✦Automatic rigging and animation with export-ready files
- ✦Batch generation and bulk export on paid tiers
- ✦Credit-based usage with monthly model quotas per plan
- →Animate game and film characters
- →Clean up and edit motion-capture data
- →Retarget animations between characters
- →Generate 3D models for games
- →Create printable 3D assets
- →Produce 3D content for AR/VR and design
- →Creating 3D animations for game characters
- →Generating animations for augmented reality applications
- →Producing animations for virtual reality experiences
- →Animating MetaHumans with video
- →Creating digital human motion from text
- →Generate game-ready 3D assets fast
- →Create models for 3D printing
- →Texture and animate existing 3D models
- →Integrate 3D generation into a product pipeline
- →Game developers needing quick production-ready 3D assets
- →3D printing hobbyists converting sketches or images into printable models
- →Product designers and animators prototyping assets without manual modeling