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Browser-based video editor with AI tools for creating, editing, subtitling, and repurposing content.
Multimodal AI agent (SeeleAgent) that turns a single prompt into playable games, 3D worlds, images, video, and code in one cloud workspace.
AI generator turning text or images into 3D models in seconds, with PBR textures and formats for games, AR/VR and 3D printing.
3D keyframe animation tool with AI posing and physics; strong for game and character work, with free, indie and pro licenses.
No public pricing
No public pricing
No public pricing
Free trial available
- ✦Browser-based video editor
- ✦AI video generation from prompts
- ✦Auto subtitles and transcription
- ✦Dubbing and translation into 40+ languages
- ✦Repurpose long video into social clips
- ✦Text-to-speech and audio cleanup
- ✦One-prompt playable game generation
- ✦3D world and greybox previz generation from text
- ✦Image-to-game and image-to-video conversion
- ✦Built-in AI code editor for game logic
- ✦Game asset, trailer, and worldbuilding generators
- ✦Support for Three.js, Unity 6, and Unreal engines with multiplayer
- ✦Text-to-3D and image-to-3D generation
- ✦Roughly 10-second generation
- ✦PBR material and texture synthesis
- ✦Exports GLB, FBX, OBJ and STL
- ✦Adjustable mesh density and quality
- ✦Credit-based usage
- ✦AI AutoPosing for faster natural poses
- ✦AutoPhysics for realistic motion
- ✦Quick rigging and standard-skeleton support
- ✦Animation unbaking to make baked clips editable
- ✦Video motion capture and secondary motion
- ✦FBX/DAE/USD compatibility
- →Editing videos without desktop software
- →Creating social-media clips
- →Adding captions and translations
- →Generating videos from text prompts
- →Team and marketing content creation
- →Rapidly prototyping playable games from a text description
- →Generating 3D game worlds and assets without manual modeling
- →Producing game trailers and marketing assets automatically
- →Building visual novels or RPG content with AI-generated dialogue and lore
- →Generating 3D assets for games
- →Creating models for 3D printing
- →AR/VR and metaverse content
- →Product design prototyping
- →Animate game and film characters
- →Clean up and edit motion-capture data
- →Retarget animations between characters