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AI-first browser design suite for logos, print, merch and social graphics, with AI image, vector and video generators.
AI presentation generator that turns a brief or existing files into an editable, on-brand deck with Prezi's signature zooming format.
AI motion capture and 3D animation from video/text; well-known tool.
3D keyframe animation tool with AI posing and physics; strong for game and character work, with free, indie and pro licenses.
AI generator turning text or images into 3D models in seconds, with PBR textures and formats for games, AR/VR and 3D printing.
No public pricing
No public pricing
No public pricing
Free trial available
- ✦AI image, vector and video generators
- ✦Template and mockup library
- ✦Background remover, upscaler and vectorizer
- ✦Infinite-canvas editor with text effects
- ✦Real-time collaboration
- ✦Curated fonts and graphics
- ✦Conversational AI deck generation
- ✦Import of existing files as a starting point
- ✦Automatic brand-guideline application
- ✦Conversational and direct slide editing
- ✦Team collaboration and sharing controls
- ✦Export to PPTX, PDF or web link with classic or zooming presentation modes
- ✦AI-powered motion capture
- ✦Real-time body tracking
- ✦Video to 3D animation conversion
- ✦Text to 3D animation conversion
- ✦AI AutoPosing for faster natural poses
- ✦AutoPhysics for realistic motion
- ✦Quick rigging and standard-skeleton support
- ✦Animation unbaking to make baked clips editable
- ✦Video motion capture and secondary motion
- ✦FBX/DAE/USD compatibility
- ✦Text-to-3D and image-to-3D generation
- ✦Roughly 10-second generation
- ✦PBR material and texture synthesis
- ✦Exports GLB, FBX, OBJ and STL
- ✦Adjustable mesh density and quality
- ✦Credit-based usage
- →Designing logos and brand assets
- →Creating posters, flyers and other print pieces
- →Producing merch and apparel artwork
- →Making social media graphics and thumbnails
- →Business teams needing quick brand-compliant decks
- →Marketers converting existing documents into presentations
- →Sales and training teams standardizing presentation design
- →Creating 3D animations for game characters
- →Generating animations for augmented reality applications
- →Producing animations for virtual reality experiences
- →Animating MetaHumans with video
- →Creating digital human motion from text
- →Animate game and film characters
- →Clean up and edit motion-capture data
- →Retarget animations between characters
- →Generating 3D assets for games
- →Creating models for 3D printing
- →AR/VR and metaverse content
- →Product design prototyping