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Indoor mapping and wayfinding platform that turns floor plans into interactive maps for venue navigation, operations and safety.
AI generator turning text or images into 3D models in seconds, with PBR textures and formats for games, AR/VR and 3D printing.
AI motion capture and 3D animation from video/text; well-known tool.
3D keyframe animation tool with AI posing and physics; strong for game and character work, with free, indie and pro licenses.
3D generative AI toolbox for creating models from text or images, with AI texturing, auto-rigging and an API.
No public pricing
Free trial available
No public pricing
- ✦AI mapping from floor plans
- ✦Indoor navigation and wayfinding
- ✦Web-based map editor
- ✦Real-time team collaboration
- ✦Share, embed and PDF export
- ✦LiDAR scanning via Mappedin Scan app
- ✦Text-to-3D and image-to-3D generation
- ✦Roughly 10-second generation
- ✦PBR material and texture synthesis
- ✦Exports GLB, FBX, OBJ and STL
- ✦Adjustable mesh density and quality
- ✦Credit-based usage
- ✦AI-powered motion capture
- ✦Real-time body tracking
- ✦Video to 3D animation conversion
- ✦Text to 3D animation conversion
- ✦AI AutoPosing for faster natural poses
- ✦AutoPhysics for realistic motion
- ✦Quick rigging and standard-skeleton support
- ✦Animation unbaking to make baked clips editable
- ✦Video motion capture and secondary motion
- ✦FBX/DAE/USD compatibility
- ✦Text-to-3D and image-to-3D generation
- ✦AI PBR texturing for existing models
- ✦Auto-rigging and character animation
- ✦AI multi-view image generation
- ✦API and plugins for Blender, Unity and Bambu Studio
- ✦Export in common 3D formats
- →Guide visitors through large venues
- →Manage venue operations with live map data
- →Improve accessibility and safety routing
- →Publish embeddable indoor maps
- →Generating 3D assets for games
- →Creating models for 3D printing
- →AR/VR and metaverse content
- →Product design prototyping
- →Creating 3D animations for game characters
- →Generating animations for augmented reality applications
- →Producing animations for virtual reality experiences
- →Animating MetaHumans with video
- →Creating digital human motion from text
- →Animate game and film characters
- →Clean up and edit motion-capture data
- →Retarget animations between characters
- →Generate game-ready 3D assets fast
- →Create models for 3D printing
- →Texture and animate existing 3D models
- →Integrate 3D generation into a product pipeline