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Always-on cloud AI agent that runs multi-step workflows and monitoring on a dedicated 24/7 VM to automate business tasks.
AI generator that turns text and images into rigged, textured 3D models for games, printing, AR and design workflows.
AI motion capture and 3D animation from video/text; well-known tool.
Generates unlimited 3D models from text, images, or parametric templates for game devs and 3D printing, without credits.
3D keyframe animation tool with AI posing and physics; strong for game and character work, with free, indie and pro licenses.
No public pricing
Free trial available
No public pricing
Free trial available
- ✦Always-on agent on a dedicated 24/7 VM
- ✦Multi-step task automation (docs, PPT, video, research)
- ✦Proactive monitoring with alerts and actions
- ✦Shared/self-improving agent knowledge network
- ✦Page deployment and drive storage
- ✦Text-to-3D and image-to-3D generation
- ✦AI texturing
- ✦Rigging and animation
- ✦Multiple export formats
- ✦API access
- ✦AI-powered motion capture
- ✦Real-time body tracking
- ✦Video to 3D animation conversion
- ✦Text to 3D animation conversion
- ✦Text-to-3D model generation
- ✦Image-to-3D conversion from photos or reference art
- ✦Customizable parametric templates with sliders
- ✦One-click AI rigging and animation
- ✦AI texturing and topology/polygon count control
- ✦Plugins for Unity, Unreal Engine, and Blender
- ✦Built-in Roblox avatar creator
- ✦AI AutoPosing for faster natural poses
- ✦AutoPhysics for realistic motion
- ✦Quick rigging and standard-skeleton support
- ✦Animation unbaking to make baked clips editable
- ✦Video motion capture and secondary motion
- ✦FBX/DAE/USD compatibility
- →Automating recurring business workflows overnight
- →Generating reports, documents and presentations
- →Monitoring uptime, pricing or metrics with auto-actions
- →Running research and content tasks hands-off
- →Generate 3D models for games
- →Create printable 3D assets
- →Produce 3D content for AR/VR and design
- →Creating 3D animations for game characters
- →Generating animations for augmented reality applications
- →Producing animations for virtual reality experiences
- →Animating MetaHumans with video
- →Creating digital human motion from text
- →Rapid prototyping and concept exploration for 3D artists
- →Producing production-ready game assets with controlled geometry
- →Preparing manifold models for 3D printing
- →Creating custom Roblox avatars
- →Generating consistent art-style asset sets for a project
- →Animate game and film characters
- →Clean up and edit motion-capture data
- →Retarget animations between characters