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AI generator that turns text and images into rigged, textured 3D models for games, printing, AR and design workflows.
3D generative AI toolbox for creating models from text or images, with AI texturing, auto-rigging and an API.
AI generator that turns images into print-ready, high-detail 3D models with PBR textures for makers and studios.
AI tool for generating and exploring high-fidelity, editable 3D worlds from prompts, sold via prepaid credit packages.
3D keyframe animation tool with AI posing and physics; strong for game and character work, with free, indie and pro licenses.
No public pricing
No public pricing
No public pricing
Free trial available
- ✦Text-to-3D and image-to-3D generation
- ✦AI texturing
- ✦Rigging and animation
- ✦Multiple export formats
- ✦API access
- ✦Text-to-3D and image-to-3D generation
- ✦AI PBR texturing for existing models
- ✦Auto-rigging and character animation
- ✦AI multi-view image generation
- ✦API and plugins for Blender, Unity and Bambu Studio
- ✦Export in common 3D formats
- ✦Image-to-3D model generation
- ✦Print-ready clean mesh and sharp edges
- ✦4K PBR AI texturing and de-lighting
- ✦Hidden-structure reconstruction
- ✦Multi-format export (FBX, GLB, OBJ, STL, USDZ)
- ✦One-click send to 3D slicers
- ✦AI-generated 3D world creation
- ✦World editing tools
- ✦Credit-based usage packages
- ✦Sharing generated worlds
- ✦AI AutoPosing for faster natural poses
- ✦AutoPhysics for realistic motion
- ✦Quick rigging and standard-skeleton support
- ✦Animation unbaking to make baked clips editable
- ✦Video motion capture and secondary motion
- ✦FBX/DAE/USD compatibility
- →Generate 3D models for games
- →Create printable 3D assets
- →Produce 3D content for AR/VR and design
- →Generate game-ready 3D assets fast
- →Create models for 3D printing
- →Texture and animate existing 3D models
- →Integrate 3D generation into a product pipeline
- →3D printing from images
- →Game and film asset creation
- →Art and sculpture modeling
- →Rapid concept prototyping
- →Generating 3D environments for creative or game projects
- →Prototyping virtual scenes without manual 3D modeling
- →Sharing AI-generated worlds with others
- →Animate game and film characters
- →Clean up and edit motion-capture data
- →Retarget animations between characters