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AI image and vector generation platform for designers and teams needing art-directed illustrations, photorealistic images, and an API.
3D generative AI toolbox for creating models from text or images, with AI texturing, auto-rigging and an API.
3D keyframe animation tool with AI posing and physics; strong for game and character work, with free, indie and pro licenses.
AI 3D asset generator turning text, images, or sketches into production-ready models with one-click texturing and auto-rigging.
No public pricing
No public pricing
No public pricing
Free trial available
- ✦Multiple generation models (V2 through V4.1) with strong prompt fidelity
- ✦Vector and raster image generation and editing
- ✦Background removal, inpainting, and outpainting
- ✦Batch and asynchronous processing via API
- ✦Community gallery on the free tier vs. private images on paid plans
- ✦Top-up credits for usage beyond monthly plan limits
- ✦Text-to-3D and image-to-3D generation
- ✦AI PBR texturing for existing models
- ✦Auto-rigging and character animation
- ✦AI multi-view image generation
- ✦API and plugins for Blender, Unity and Bambu Studio
- ✦Export in common 3D formats
- ✦AI AutoPosing for faster natural poses
- ✦AutoPhysics for realistic motion
- ✦Quick rigging and standard-skeleton support
- ✦Animation unbaking to make baked clips editable
- ✦Video motion capture and secondary motion
- ✦FBX/DAE/USD compatibility
- ✦Text-to-3D and image-to-3D model generation
- ✦Segmentation to split models into structured, editable parts
- ✦One-click 4K PBR texturing with 'Magic Brush' local repaint
- ✦Automatic rigging and animation with export-ready files
- ✦Batch generation and bulk export on paid tiers
- ✦Credit-based usage with monthly model quotas per plan
- →Designers generating on-brand illustrations and product imagery
- →Marketing teams producing campaign visuals at scale
- →Developers embedding image generation into apps via the API
- →Generate game-ready 3D assets fast
- →Create models for 3D printing
- →Texture and animate existing 3D models
- →Integrate 3D generation into a product pipeline
- →Animate game and film characters
- →Clean up and edit motion-capture data
- →Retarget animations between characters
- →Game developers needing quick production-ready 3D assets
- →3D printing hobbyists converting sketches or images into printable models
- →Product designers and animators prototyping assets without manual modeling