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AI 3D asset generator turning text, images, or sketches into production-ready models with one-click texturing and auto-rigging.
AI generator that turns images into print-ready, high-detail 3D models with PBR textures for makers and studios.
Multimodal AI agent (SeeleAgent) that turns a single prompt into playable games, 3D worlds, images, video, and code in one cloud workspace.
3D keyframe animation tool with AI posing and physics; strong for game and character work, with free, indie and pro licenses.
No public pricing
No public pricing
No public pricing
Free trial available
- ✦Text-to-3D and image-to-3D model generation
- ✦Segmentation to split models into structured, editable parts
- ✦One-click 4K PBR texturing with 'Magic Brush' local repaint
- ✦Automatic rigging and animation with export-ready files
- ✦Batch generation and bulk export on paid tiers
- ✦Credit-based usage with monthly model quotas per plan
- ✦Image-to-3D model generation
- ✦Print-ready clean mesh and sharp edges
- ✦4K PBR AI texturing and de-lighting
- ✦Hidden-structure reconstruction
- ✦Multi-format export (FBX, GLB, OBJ, STL, USDZ)
- ✦One-click send to 3D slicers
- ✦One-prompt playable game generation
- ✦3D world and greybox previz generation from text
- ✦Image-to-game and image-to-video conversion
- ✦Built-in AI code editor for game logic
- ✦Game asset, trailer, and worldbuilding generators
- ✦Support for Three.js, Unity 6, and Unreal engines with multiplayer
- ✦AI AutoPosing for faster natural poses
- ✦AutoPhysics for realistic motion
- ✦Quick rigging and standard-skeleton support
- ✦Animation unbaking to make baked clips editable
- ✦Video motion capture and secondary motion
- ✦FBX/DAE/USD compatibility
- →Game developers needing quick production-ready 3D assets
- →3D printing hobbyists converting sketches or images into printable models
- →Product designers and animators prototyping assets without manual modeling
- →3D printing from images
- →Game and film asset creation
- →Art and sculpture modeling
- →Rapid concept prototyping
- →Rapidly prototyping playable games from a text description
- →Generating 3D game worlds and assets without manual modeling
- →Producing game trailers and marketing assets automatically
- →Building visual novels or RPG content with AI-generated dialogue and lore
- →Animate game and film characters
- →Clean up and edit motion-capture data
- →Retarget animations between characters