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AI 3D asset generator turning text, images, or sketches into production-ready models with one-click texturing and auto-rigging.
Multimodal AI agent (SeeleAgent) that turns a single prompt into playable games, 3D worlds, images, video, and code in one cloud workspace.
Indoor mapping and wayfinding platform that turns floor plans into interactive maps for venue navigation, operations and safety.
Browser-based collaborative 3D design tool for building and exporting interactive 3D/2D experiences to web, iOS and Android.
AI generator turning text or images into 3D models in seconds, with PBR textures and formats for games, AR/VR and 3D printing.
No public pricing
- ✦Text-to-3D and image-to-3D model generation
- ✦Segmentation to split models into structured, editable parts
- ✦One-click 4K PBR texturing with 'Magic Brush' local repaint
- ✦Automatic rigging and animation with export-ready files
- ✦Batch generation and bulk export on paid tiers
- ✦Credit-based usage with monthly model quotas per plan
- ✦One-prompt playable game generation
- ✦3D world and greybox previz generation from text
- ✦Image-to-game and image-to-video conversion
- ✦Built-in AI code editor for game logic
- ✦Game asset, trailer, and worldbuilding generators
- ✦Support for Three.js, Unity 6, and Unreal engines with multiplayer
- ✦AI mapping from floor plans
- ✦Indoor navigation and wayfinding
- ✦Web-based map editor
- ✦Real-time team collaboration
- ✦Share, embed and PDF export
- ✦LiDAR scanning via Mappedin Scan app
- ✦Real-time collaborative 3D editor with primitives and modeling tools
- ✦Layer-based materials and a ready-made material library
- ✦Interactivity/animation via states, events and physics
- ✦Multi-platform export to web, iOS and Android
- ✦2D design canvas (Hana) with vector networks and effects
- ✦AI 3D generation, texture generation and style transfer add-on
- ✦Variables, APIs and webhooks for dynamic data
- ✦Text-to-3D and image-to-3D generation
- ✦Roughly 10-second generation
- ✦PBR material and texture synthesis
- ✦Exports GLB, FBX, OBJ and STL
- ✦Adjustable mesh density and quality
- ✦Credit-based usage
- →Game developers needing quick production-ready 3D assets
- →3D printing hobbyists converting sketches or images into printable models
- →Product designers and animators prototyping assets without manual modeling
- →Rapidly prototyping playable games from a text description
- →Generating 3D game worlds and assets without manual modeling
- →Producing game trailers and marketing assets automatically
- →Building visual novels or RPG content with AI-generated dialogue and lore
- →Guide visitors through large venues
- →Manage venue operations with live map data
- →Improve accessibility and safety routing
- →Publish embeddable indoor maps
- →Designers adding interactive 3D elements to websites
- →Product teams prototyping 3D UI or product visualizations
- →Brand/marketing teams creating animated 3D visuals
- →Agencies building AR/XR or gamified web experiences
- →Generating 3D assets for games
- →Creating models for 3D printing
- →AR/VR and metaverse content
- →Product design prototyping