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AI clipping tool that turns long videos into short vertical highlight clips for TikTok, Reels and Shorts, aimed at podcasters and marketers.
All-in-one AI creation agent for video, images, avatars, voice and music, with credit-based subscriptions and a short free trial.
3D generative AI toolbox for creating models from text or images, with AI texturing, auto-rigging and an API.
3D keyframe animation tool with AI posing and physics; strong for game and character work, with free, indie and pro licenses.
Free trial available
No public pricing
No public pricing
Free trial available
- ✦Automatic highlight detection and clipping
- ✦Auto-reframe to vertical format
- ✦Text-based (transcript) video editing
- ✦Caption translation into 100+ languages
- ✦Brand templates and shareable links
- ✦Team workspace with member collaboration
- ✦AI video agent from text/image/audio prompts
- ✦Image-to-video and AI product ad generation
- ✦AI avatars from a single photo
- ✦Text-to-speech and AI music generation
- ✦Canvas-based editing and templates
- ✦Access to many models (Sora, Veo, Kling, etc.)
- ✦Text-to-3D and image-to-3D generation
- ✦AI PBR texturing for existing models
- ✦Auto-rigging and character animation
- ✦AI multi-view image generation
- ✦API and plugins for Blender, Unity and Bambu Studio
- ✦Export in common 3D formats
- ✦AI AutoPosing for faster natural poses
- ✦AutoPhysics for realistic motion
- ✦Quick rigging and standard-skeleton support
- ✦Animation unbaking to make baked clips editable
- ✦Video motion capture and secondary motion
- ✦FBX/DAE/USD compatibility
- →Podcasters turning episodes into shorts
- →Marketers repurposing webinars into social content
- →Coaches building a personal brand from client calls
- →Agencies scaling clip production for multiple clients
- →Producing short-form social video content
- →Creating product ads and e-commerce visuals
- →Generating avatars and voiceovers
- →Turning still images into motion
- →Generate game-ready 3D assets fast
- →Create models for 3D printing
- →Texture and animate existing 3D models
- →Integrate 3D generation into a product pipeline
- →Animate game and film characters
- →Clean up and edit motion-capture data
- →Retarget animations between characters