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AI tool for generating and exploring high-fidelity, editable 3D worlds from prompts, sold via prepaid credit packages.
Browser-based collaborative 3D design tool for building and exporting interactive 3D/2D experiences to web, iOS and Android.
3D keyframe animation tool with AI posing and physics; strong for game and character work, with free, indie and pro licenses.
AI generator that turns images into print-ready, high-detail 3D models with PBR textures for makers and studios.
AI motion capture and 3D animation from video/text; well-known tool.
No public pricing
Free trial available
No public pricing
- ✦AI-generated 3D world creation
- ✦World editing tools
- ✦Credit-based usage packages
- ✦Sharing generated worlds
- ✦Real-time collaborative 3D editor with primitives and modeling tools
- ✦Layer-based materials and a ready-made material library
- ✦Interactivity/animation via states, events and physics
- ✦Multi-platform export to web, iOS and Android
- ✦2D design canvas (Hana) with vector networks and effects
- ✦AI 3D generation, texture generation and style transfer add-on
- ✦Variables, APIs and webhooks for dynamic data
- ✦AI AutoPosing for faster natural poses
- ✦AutoPhysics for realistic motion
- ✦Quick rigging and standard-skeleton support
- ✦Animation unbaking to make baked clips editable
- ✦Video motion capture and secondary motion
- ✦FBX/DAE/USD compatibility
- ✦Image-to-3D model generation
- ✦Print-ready clean mesh and sharp edges
- ✦4K PBR AI texturing and de-lighting
- ✦Hidden-structure reconstruction
- ✦Multi-format export (FBX, GLB, OBJ, STL, USDZ)
- ✦One-click send to 3D slicers
- ✦AI-powered motion capture
- ✦Real-time body tracking
- ✦Video to 3D animation conversion
- ✦Text to 3D animation conversion
- →Generating 3D environments for creative or game projects
- →Prototyping virtual scenes without manual 3D modeling
- →Sharing AI-generated worlds with others
- →Designers adding interactive 3D elements to websites
- →Product teams prototyping 3D UI or product visualizations
- →Brand/marketing teams creating animated 3D visuals
- →Agencies building AR/XR or gamified web experiences
- →Animate game and film characters
- →Clean up and edit motion-capture data
- →Retarget animations between characters
- →3D printing from images
- →Game and film asset creation
- →Art and sculpture modeling
- →Rapid concept prototyping
- →Creating 3D animations for game characters
- →Generating animations for augmented reality applications
- →Producing animations for virtual reality experiences
- →Animating MetaHumans with video
- →Creating digital human motion from text