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Fast3D logo
Fast3D
✓ verifiedFreemium

AI generator turning text or images into 3D models in seconds, with PBR textures and formats for games, AR/VR and 3D printing.

225K visits/mo4.3K saves
Cascadeur logo
Cascadeur
✓ verifiedFreemium

3D keyframe animation tool with AI posing and physics; strong for game and character work, with free, indie and pro licenses.

225K visits/mo2.7K saves
Spline logo
Spline
✓ verifiedFreemium

Browser-based collaborative 3D design tool for building and exporting interactive 3D/2D experiences to web, iOS and Android.

818K visits/mo12K saves
QuickMagic logo
QuickMagic
✓ verifiedFreemium

AI motion-capture tool converting ordinary video or text prompts into 3D animation data for games, VTubers, and robotics.

144K visits/mo4.1K saves
Pricing
Free: $0 (300 credits/mo)
Pro: $10/mo (10000 credits/mo)
Max: $20/mo (30000 credits/mo)

No public pricing

Free trial available

Free: $0/month (limited files, watermarked web exports)
Starter: $12/seat/month billed annually or $15/month billed monthly (unlimited files, no watermark)
Professional: $20/seat/month billed annually or $25/month billed monthly (video/code export, unlimited variables/APIs), plus optional AI add-on at +$5/seat/month for 2,000 AI credits
Free: $0/month (50 V Coins)
Starter: $9.9/month (150 V Coins)
Professional: $49.9/month (1000 V Coins)
V Coins Top-up: $46 (1,000 coins)
V Coins Top-up: $130 (10,000 coins)
Core features
  • Text-to-3D and image-to-3D generation
  • Roughly 10-second generation
  • PBR material and texture synthesis
  • Exports GLB, FBX, OBJ and STL
  • Adjustable mesh density and quality
  • Credit-based usage
  • AI AutoPosing for faster natural poses
  • AutoPhysics for realistic motion
  • Quick rigging and standard-skeleton support
  • Animation unbaking to make baked clips editable
  • Video motion capture and secondary motion
  • FBX/DAE/USD compatibility
  • Real-time collaborative 3D editor with primitives and modeling tools
  • Layer-based materials and a ready-made material library
  • Interactivity/animation via states, events and physics
  • Multi-platform export to web, iOS and Android
  • 2D design canvas (Hana) with vector networks and effects
  • AI 3D generation, texture generation and style transfer add-on
  • Variables, APIs and webhooks for dynamic data
  • Markerless full-body, hand, and facial motion capture from video
  • Text-to-motion generation from written prompts
  • Multi-format export (FBX, BVH, VMD, Unreal, iClone, Roblox, and more)
  • Robotics/embodied-AI motion data including Unitree G1/H1 formats
  • Credit-based (V Coins) usage across mocap and avatar tools
  • Support for multi-subject and moving-camera footage
Use cases
  • Generating 3D assets for games
  • Creating models for 3D printing
  • AR/VR and metaverse content
  • Product design prototyping
  • Animate game and film characters
  • Clean up and edit motion-capture data
  • Retarget animations between characters
  • Designers adding interactive 3D elements to websites
  • Product teams prototyping 3D UI or product visualizations
  • Brand/marketing teams creating animated 3D visuals
  • Agencies building AR/XR or gamified web experiences
  • Indie animators converting phone-recorded video into game-ready animation
  • VTubers and MMD creators generating character motion
  • Robotics teams sourcing human motion references for imitation learning
  • Studios prototyping animation from text descriptions before shooting reference video
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