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AI generator that turns images into print-ready, high-detail 3D models with PBR textures for makers and studios.
AI motion capture and 3D animation from video/text; well-known tool.
3D keyframe animation tool with AI posing and physics; strong for game and character work, with free, indie and pro licenses.
Browser-based video editor with AI tools for creating, editing, subtitling, and repurposing content.
Cloud review tool letting VFX, animation and game teams annotate and give timestamped feedback on video and media frames.
No public pricing
No public pricing
Free trial available
No public pricing
No public pricing
- ✦Image-to-3D model generation
- ✦Print-ready clean mesh and sharp edges
- ✦4K PBR AI texturing and de-lighting
- ✦Hidden-structure reconstruction
- ✦Multi-format export (FBX, GLB, OBJ, STL, USDZ)
- ✦One-click send to 3D slicers
- ✦AI-powered motion capture
- ✦Real-time body tracking
- ✦Video to 3D animation conversion
- ✦Text to 3D animation conversion
- ✦AI AutoPosing for faster natural poses
- ✦AutoPhysics for realistic motion
- ✦Quick rigging and standard-skeleton support
- ✦Animation unbaking to make baked clips editable
- ✦Video motion capture and secondary motion
- ✦FBX/DAE/USD compatibility
- ✦Browser-based video editor
- ✦AI video generation from prompts
- ✦Auto subtitles and transcription
- ✦Dubbing and translation into 40+ languages
- ✦Repurpose long video into social clips
- ✦Text-to-speech and audio cleanup
- ✦Frame-accurate video and media annotation
- ✦Real-time collaborative review sessions
- ✦Free sign-up option
- ✦Enterprise support options
- →3D printing from images
- →Game and film asset creation
- →Art and sculpture modeling
- →Rapid concept prototyping
- →Creating 3D animations for game characters
- →Generating animations for augmented reality applications
- →Producing animations for virtual reality experiences
- →Animating MetaHumans with video
- →Creating digital human motion from text
- →Animate game and film characters
- →Clean up and edit motion-capture data
- →Retarget animations between characters
- →Editing videos without desktop software
- →Creating social-media clips
- →Adding captions and translations
- →Generating videos from text prompts
- →Team and marketing content creation
- →VFX studios reviewing shots remotely with clients
- →Game studios collecting feedback on in-progress assets
- →Animation teams running distributed review sessions