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AI subtitle/transcription tool (50+ languages) - but the service is shutting down, with new signups and payments disabled.
Free AI tool that auto-generates subtitles and embeds them into short videos, with multi-language support.
All-in-one AI video toolkit (image-to-video, face/head swap, lip-sync, avatars, voice clone) with a free tier and API for creators.
Browser-based AI video editor for turning ideas into branded social, ad, and marketing videos with auto subtitles and avatars.
Cloud review tool letting VFX, animation and game teams annotate and give timestamped feedback on video and media frames.
No public pricing
No public pricing
No public pricing
- ✦Auto-transcription to subtitles or text
- ✦Translate audio/video to English subtitles
- ✦50+ language support
- ✦Handles noisy and multilingual audio
- ✦Non-expiring credit-based usage
- ✦SRT and plain-text output
- ✦Automatic AI subtitle generation
- ✦Embeds captions into the video
- ✦Multi-language support
- ✦Image-to-video generation
- ✦Face swap and head swap
- ✦Talking-photo lip-sync
- ✦AI avatars
- ✦Voice cloning
- ✦Access to many models (Kling, Wan, Veo, Seedance)
- ✦Developer API
- ✦AI text/image-to-video generation
- ✦Automatic subtitle generation
- ✦Brand kit application (colors, fonts, logo)
- ✦AI avatars and voice tools
- ✦Eye contact correction and noise reduction
- ✦Multiple AI model integrations for video creation
- ✦Frame-accurate video and media annotation
- ✦Real-time collaborative review sessions
- ✦Free sign-up option
- ✦Enterprise support options
- →Subtitling videos for creators
- →Translating video into English captions
- →Transcribing recordings to text
- →Adding captions to short-form videos
- →Making video content accessible
- →Improving video engagement and SEO
- →Turn a photo into a talking video
- →Create AI avatar videos
- →Clone a voice for narration
- →Producing UGC-style ad videos
- →Creating branded social media clips
- →Adding subtitles to long-form video
- →Generating demo or explainer videos
- →VFX studios reviewing shots remotely with clients
- →Game studios collecting feedback on in-progress assets
- →Animation teams running distributed review sessions