AI agent built into the Unity editor that indexes your project to write scripts, build scenes and debug games.
What it does
Bezi is an AI agent that works inside the Unity editor for game developers. It real-time indexes your project (scripts, assets, scenes and docs) so it understands your game, and can generate scripts, build editor tools, create shaders and debug issues, with reviewable diffs you approve before changes apply.
Core features
Real-time indexing of the Unity project
In-engine script and shader generation
Reviewable diffs with approve/restore
Debugging beyond code (scenes, components)
Reusable Skills and workflows
MCP connections (GitHub, Blender)
Best for
→Prototype and build game features in Unity
→Debug hard-to-trace visual/scene bugs
→Automate repetitive editor tasks
→Onboard teammates to project conventions
Reviews
Big-picture takes: what it's for and whether it delivers. High-engagement YouTube videos — not sponsored.